3-D Modeling and Animation

3d-15The 3-D Modeling/Animation area incorporates traditional skills, such as sculpture and drawing, with 3-D digital skills to create 3-D models and animations in a digital environment. Students apply concepts such as lighting effects, camera angles, motion studies, digital video and sound to create scenes.

Part of the training in 3-D Modeling/Animation prepares students for the work environment as they learn to create project concepts, plan production schedules and work in a team environment to meet project deadlines.

The successful animator is able to compose, develop and direct a scene that conveys a specific idea. Students apply their traditional art skills and 3-D composite and photo editing skills to create animations that demonstrate that competence within an industry specialization.

3-D Modeling/Animation Outcomes

Upon completion, students will be able to:
  1. Compose, develop and direct a scene to convey an idea.
  2. Create a project concept and plan a production schedule.
  3. Synthesize traditional art with 3-D composite and photo-editing skills.
  4. Produce a demo reel focused on an industry specialization.
  5. Visually and verbally articulate a familiarity with current and historic industry examples.
  6. Work within a team environment on a deadline-driven project.

Career Opportunities

  • Visual Developer
  • Storyboard Artist
  • Background Artist
  • 2-D and 3-D Animator
  • Technical Director
  • Art Director
  • Game Designer

Bachelor of Fine Arts in 3-D Modeling/Animation

Sample Program

Semester 1

Fundamentals of Art I 5 Semester Credit Hours
Beginning Life Drawing I 5 Semester Credit Hours
College Composition I 3 Semester Credit Hours
College Success Seminar 1 Semester Credit Hour

 

Semester 2

Fundamentals of Art II          5 Semester Credit Hours
Beginning Life Drawing II 5 Semester Credit Hours
Anatomy 3 Semester Credit Hours

 

Semester 3

2-D Computer Animation and Digital Video I 5 Semester Credit Hours      
Digital Graphic Foundations 5 Semester Credit Hours
College Composition II 3 Semester Credit Hours
Art History I 3 Semester Credit Hours

 

Semester 4

Electronic Imaging 5 Semester Credit Hours 
Introduction to 3-D Modeling/Animation 5 Semester Credit Hours
Oral Communication 3 Semester Credit Hours
Art History II 3 Semester Credit Hours

 

Semester 5

Materials Creation and Mapping for 3-D Artists 5 Semester Credit Hours 
Lighting Design for 3-D Artists 5 Semester Credit Hours
Quantitative Literacy 3 Semester Credit Hours
(One of five) Film and Society; Film and Society: World Cultures; Visual Culture; Art and Activism; or Introduction to Psychology 3 Semester Credit Hours

 

Semester 6


Advanced Environmental Modeling and Architectural Procedures 5 Semester Credit Hours
(One of two) Intermediate Life Drawing I or Figurative Sculpture I 5 Semester Credit Hours
(One of three) Advanced Anatomy; Intro to Lab Science; or Vision, Light and Color 3 Semester Credit Hours
(One of five) Film and Society; Film and Society: World Cultures; Contemporary Visual Culture; Art and Activism; or Introduction to Psychology 3 Semester Credit Hours

 

Semester 7

(One of three) Web Design I; Multimedia I: Interactive Graphics; or
2-D Computer Animation and Digital Video II
5 Semester Credit Hours
(One of two) Advanced Projects in 3-D Modeling/Animation or Internship 5 Semester Credit Hours
(One of two) Advanced Environmental Modeling and Architectural Procedures or Character and Realistic Objects: Design and Modeling in 3-D 5 Semester Credit Hours

 

Semester 8

Portfolio: Visual Communications 5 Semester Credit Hours
Studio Elective 200/300 or 400 level 5 Semester Credit Hours
(One of five) Film and Society; Film and Society: World Cultures; Contemporary Visual Culture; Art and Activism; or Introduction to Psychology 3 Semester Credit Hours
(One of seven) Survey of American Illustration; History of Graphic Design; 20th Century and Contemporary Art History; Art History: Renaissance and Baroque; Art History: Art and Technology; Art History: Rococo and Neo-Classical; or World Art 3 Semester Credit Hours

 

122 Total Credits Required for the BFA Degree in 3-D Modeling/Animation

Program Disclosure
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