3-D Modeling and Animation

3d-15The 3-D Modeling/Animation area incorporates traditional skills, such as sculpture and drawing, with 3-D digital skills to create 3-D models and animations in a digital environment. Students apply concepts such as lighting effects, camera angles, motion studies, digital video and sound to create scenes.

Part of the training in 3-D Modeling/Animation prepares students for the work environment as they learn to create project concepts, plan production schedules and work in a team environment to meet project deadlines.

The successful animator is able to compose, develop and direct a scene that conveys a specific idea. Students apply their traditional art skills and 3-D composite and photo editing skills to create animations that demonstrate that competence within an industry specialization.

3-D Modeling/Animation Outcomes

Upon completion, students will be able to:
  1. Compose, develop and direct a scene to convey an idea.
  2. Create a project concept and plan a production schedule.
  3. Synthesize traditional art with 3-D composite and photo-editing skills.
  4. Produce a demo reel focused on an industry specialization.
  5. Visually and verbally articulate a familiarity with current and historic industry examples.
  6. Work within a team environment on a deadline-driven project.

Career Opportunities

  • Visual Developer
  • Background Artist
  • 2-D and 3-D Animator
  • Art Director
  • Game Designer
  • 3D Printing Specialist
  • Product Designer
  • Film/Video Editor
  • Visual FX Artist
  • Motion Graphics Designer

 

Bachelor of Fine Arts in 3-D Modeling/Animation

Sample Program

Semester 1

Fundamentals of Art I 5 Semester Credit Hours
Beginning Life Drawing I 5 Semester Credit Hours
College Composition I 3 Semester Credit Hours
College Success Seminar 1 Semester Credit Hour

 

Semester 2

Fundamentals of Art II          5 Semester Credit Hours
Beginning Life Drawing II 5 Semester Credit Hours
Anatomy 3 Semester Credit Hours

 

Semester 3

Introduction to 3-D Modeling/Animation 5 Semester Credit Hours      
(One of three)Intermediate Life Drawing I;
Figurative Sculpture I; Drawing for Illustrators 
5 Semester Credit Hours
Art History Survey I  3 Semester Credit Hours
Oral Communication  3 Semester Credit Hours

 

Semester 4

Electronic Imaging 5 Semester Credit Hours 
Materials and Lighting for the 3-D Artist  5 Semester Credit Hours
Art History Survey II 3 Semester Credit Hours
(One of two)Film and Society or Introduction to Psychology  3 Semester Credit Hours

 

Semester 5

Character and Hard Surface Modeling 5 Semester Credit Hours 

(One of seven) Web Design I; Storyboarding; Concept Art; Drawing for Illustrators; Intermediate Life Drawing I; Figurative Sculpture I; or Introduction to Photographic Imaging 

5 Semester Credit Hours
Quantitative Literacy 3 Semester Credit Hours
(One of four)Film and Society; Film and Society: World Cultures; Introduction to Psychology; or Adulthood: Relationships, Wellness, Stress and Longevity 3 Semester Credit Hours

 

Semester 6


Character Animation for 3-D Artists  5 Semester Credit Hours
(One of seven)Web Design I; Storyboarding; Concept Art; Drawing for Illustrators; Intermediate Life Drawing I; Figurative Sculpture I; or Introduction to Photographic Imaging  5 Semester Credit Hours
(One of three) Advanced Anatomy; Vision, Light and Color; or Introduction to Science Labs 3 Semester Credit Hours
(One of four) Film and Society; Film and Society: World Cultures; Introduction to Psychology; or Adulthood: Relationships, Wellness, Stress and Longevity  3 Semester Credit Hours

 

Semester 7

(One of four) Introduction to Environmental Modeling; Advanced
Character Animation; Advanced Character and
Hard Surface Modeling; or 2-D Computer Animation and Digital Video I 
5 Semester Credit Hours

(One of seven) Web Design I; Storyboarding; Concept Art;
Drawing for Illustrators; Intermediate Life Drawing I;
Figurative Sculpture I; or Introduction to Photographic Imaging                

5 Semester Credit Hours
Advanced Projects in 3-D Modeling/Animation 5 Semester Creit Hours


Semester 8

Portfolio: Visual Communications 5 Semester Credit Hours
(One of eleven)Introduction to Environmental Modeling; Advanced Character and Hard Surface Modeling; Advanced Character Animation;
Advanced Environmental Modeling; 2-D Computer Animation and Digital Video I; Web Design I; Drawing for Illustrators; Concept Art; Introduction to Photographic Imaging; Studio Lighting and Techniques; or Figurative Sculpture I
5 Semester Credit Hours
(One of five) Survey of American Illustration; History of Graphic Design; 20th Century and Contemporary Art History; Art History: Renaissance and Baroque; or World Art  3 Semester Credit Hours
College Composition II  3 Semester Credit Hours

 

122 Total Credits Required for the BFA Degree in 3-D Modeling/Animation

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